🎁 Start with the free quests to warm up and get a taste of the investigation. Once you're hooked, unlock the paid stories with a full plot and roles for the whole team.
The Mint
The heist of the century in the city of Altavera: six specialists in coin masks, hostages, police at the door and the Academic on the radio. Time runs inside the story — the assault starts at 17:00. There is a traitor among you. Four endings.
The Quiet Dacha
A horror mystery: you wake up locked in the basement of someone's country house. No timer — story time instead: dawn comes at six, and every step takes minutes. Five suspects, but you can call only three. Three endings.
The Empty Frame
“Lady with a Letter” vanished from the museum, but the frame stayed on the wall. Study the evidence, check alibis and statements, compare documents and find the thief. 1–10 players, free.
A Lighthouse for Two
A romantic quest for two: the lighthouse in Liora has gone dark, and only the two of you can bring the light back. Each of you has different clues — tell each other what you see and get through 4 chapters together. About 30 minutes, with a shared named certificate at the end.
Heist of the Century: Antwerp
A heist mystery: Antwerp, 2003, the diamond district. You are a team of six specialists, each with their own file of facts. Put them together, get through 5 chapters and find the small detail that ruined the perfect plan. 1–6 players, about 30 minutes.
A Stranger's Signature
Your friend is accused of stealing light concentrate. Restore the forged record before the keeper returns.






